The /r/roguelikedev challenge for Unity: Parts 0 and 1
EDIT: Please note that the Unity pricing debacle happened shortly after the original release of this introductory post and I elected not to continue this or any other work with Unity. I’m leaving this abandoned. Feel free to take what’s here and run with it if you want. I’m following along with a YouTube video that demonstrates making a Roguelike in Unity, following the methodology […]