Month: July 2023

July 4, 2023

The /r/roguelikedev challenge for Unity: Parts 0 and 1

I’m following along with a YouTube video that demonstrates making a Roguelike in Unity, following the methodology of the /r/roguelikedev challenge. However, I’m really unconvinced that YouTube is a great way of sharing whole big blocks of code changes at one, particularly when those blocks are pasted in rather than typed, so I’m writing this guide as I follow along. I’m thinking it’ll help me […]